Every pair of hands matters.
Direct illustrated survivors with a click. Plan their priorities, develop ten attributes, choose earned skills and inspect detailed illustrated equipment.
Meet your survivors ↗A colony survival game · Broken Ark Studios
One survivor. A forgotten cabin. The last patch of green between the cliffs. Build a home worth protecting in a world that keeps falling apart.
0.6 development expansion · Coming soon to Steam
A rare place. A fragile chance.
The virus came first. Nations blamed one another. War followed, then nuclear fire. Nine out of ten people disappeared. The immune inherited a fractured world: ruined cities, mutated wildlife and factions competing for what remains.
You find a valley with water, surviving woodland and cliffs that leave only one entrance. It is defensible. It is alive. It is a beginning. Your colony must adapt as the seasons turn and the world beyond the cliffs becomes more hostile.
Direct illustrated survivors with a click. Plan their priorities, develop ten attributes, choose earned skills and inspect detailed illustrated equipment.
Meet your survivors ↗Restore the cabin, expand sideways and add floors or basements. Construct specialized rooms inside a shell, or partition a broad general room with a worker-built wall and door.
Read the building guide ↗Explore a 5,200-unit valley with twelve roaming wildlife species. Prepare for winter, hazards and raids, then send expeditions beyond the cliffs.
Go beyond the valley ↗The 0.6 development expansion
Illustrated cutaway buildings, articulated survivors and species-specific wildlife bring the basin into focus. Rabbits, deer, foxes and nine other species roam, pause and feed; hunting requires pursuit and work before a carcass can be harvested.
Plan rooms on a legal construction grid, place furniture inside completed supported rooms, and track real kilograms through hands and containers. Research fifty new facility purposes and build their paired stations around a shared power and water grid. Equipment tooltips expose actual item modifiers; survivor skills show earned and pending choices.
This is a development update, not a release-readiness claim. The gallery shows two actual 0.6 captures: a debug-staged advanced six-facility colony and the survivor equipment interface. Staging is explicitly disclosed; these images do not represent natural first-day progression.
Knowledge is a resource.
A forge without a worker is just iron. A room without equipment is just walls. A colony thrives when its people, tools and spaces work together.
Open the field guide ↗A future, still taking shape.
Follow the colony’s development and explore the systems being built for its survivors. No Steam store page is available yet.