Brandon MysliwiecContact
THE LAST GREEN BASIN

A colony survival game · Broken Ark Studios

The world fell.
This valley
still grows.

One survivor. A forgotten cabin. The last patch of green between the cliffs. Build a home worth protecting in a world that keeps falling apart.

0.6 development expansion · Coming soon to Steam

01 / FIND SHELTER02 / GROW A COLONY03 / PRESERVE A FUTURE

A rare place. A fragile chance.

From a broken cabin
to humanity’s next chapter.

The virus came first. Nations blamed one another. War followed, then nuclear fire. Nine out of ten people disappeared. The immune inherited a fractured world: ruined cities, mutated wildlife and factions competing for what remains.

You find a valley with water, surviving woodland and cliffs that leave only one entrance. It is defensible. It is alive. It is a beginning. Your colony must adapt as the seasons turn and the world beyond the cliffs becomes more hostile.

01

Every pair of hands matters.

Direct illustrated survivors with a click. Plan their priorities, develop ten attributes, choose earned skills and inspect detailed illustrated equipment.

Meet your survivors ↗
02

Build above. Dig below.

Restore the cabin, expand sideways and add floors or basements. Construct specialized rooms inside a shell, or partition a broad general room with a worker-built wall and door.

Read the building guide ↗
03

Outlast a changing world.

Explore a 5,200-unit valley with twelve roaming wildlife species. Prepare for winter, hazards and raids, then send expeditions beyond the cliffs.

Go beyond the valley ↗

The 0.6 development expansion

A living valley.
A clearer view of your colony.

Illustrated cutaway buildings, articulated survivors and species-specific wildlife bring the basin into focus. Rabbits, deer, foxes and nine other species roam, pause and feed; hunting requires pursuit and work before a carcass can be harvested.

Plan rooms on a legal construction grid, place furniture inside completed supported rooms, and track real kilograms through hands and containers. Research fifty new facility purposes and build their paired stations around a shared power and water grid. Equipment tooltips expose actual item modifiers; survivor skills show earned and pending choices.

This is a development update, not a release-readiness claim. The gallery shows two actual 0.6 captures: a debug-staged advanced six-facility colony and the survivor equipment interface. Staging is explicitly disclosed; these images do not represent natural first-day progression.

Knowledge is a resource.

Build more than
a shelter.

A forge without a worker is just iron. A room without equipment is just walls. A colony thrives when its people, tools and spaces work together.

Open the field guide ↗
FIELD NOTES / COLONY SYSTEMS
Valley width
5,200 world units
Roaming wildlife
12 species
Survivor development
10 attributes
Skill content
1,500 skills
New colony facilities
50 room purposes
New facility equipment
101 stations
Equipment slots
9 slots
Technology progression
20 tiers
Expedition durations
15m–24h
Current development systems. Catalogue counts describe content scope, not finished balance or release readiness. The field guide explains implemented behavior and remaining limits.

A future, still taking shape.

Welcome to The Last Green Basin.

Follow the colony’s development and explore the systems being built for its survivors. No Steam store page is available yet.

View development gallery ↗STEAM · COMING SOON